While I'm working in Halo 4's beautiful style, I've tried to remain a bit more true to the Bungie aesthetic than 343i. Reconciling the visual stylings of the two developers will be a common thread in my Halo works.
Spartan Wulfgang "Wolf" a359, like most of Noble Team's members, was culled from Spartan-III Alpha Company and cross-trained with Mjolnir Armor, to act in a capacity similar to a Spartan-II. It's clear that Wulfgang would have been a large and powerfully built man regardless of Spartan augmentation, evidenced by the fact that despite being a Spartan-III, he stands easily as tall as a Spartan-II, and is quite capable of filling out a full-sized suit of MJOLNIR Gen-1 armor. His armor is a pragmatic mix of the Mk-V and Mk-VI armor. It's based on the Mark Six, but with help from some technicians, he's integrated a few of the Mark Five's legendarily rugged elements to the newer system. The result is a unique, hybridized suit of MJOLNIR armor which combines the strength and speed of the Mk-VI with the survivability of the Mk-V. As the selection process for the Spartan-IIIs was considerably less restrictive than that of the Spartan-IIs, the threes are more susceptible to behavioral issues. Wolf bears some resentment toward his new Spartan-IV squadmates, for one because they were truly given the choice to become Spartans. And two, because he doesn't think of them as "true" Spartans to begin with. He was in service at a time when the Spartans came to represent Humanity's last, best hope against extinction at the hands of the Covenant. While he respects everyone he fights alongside, Wolf see's the Spartan-IVs as playing at being something they're not. Of course, his opinions may change after working with a couple of Spartan-IVs in the field.
Spartan Reina McCloud began as a refugee from Miridem, the colony having been glassed by the Covenant when she was ten. She lived on Reach for several years, having been placed there by a refugee relocation program. Itching for payback against the Covenant, she signed on with the UNSC Marines on her eighteenth birthday. She graduated Marine Basic just days before the Covenant offensive on Reach, and her squad was deployed throughout the southern territories evacuating civilians. She fought alongside several ODST squads during this time, and developed a wanting to join their ranks (assuming of course, that she survived the current predicament). Having far too many empty drop pods to fill following the loss of Reach, Reina's transfer to the ODSTs was approved. She fought briefly on Earth, and spent the next year on mop-up assignments with her squad. When the Spartan-IV program was announced, She was quick to volunteer, having grown up with the news reporting on the legendary Spartans as the ultimate instruments of justice against the Covenant. While many of her ODST squadmates were less than enthused by this decision, they did let her keep the helmet, and she's still got the ODST's emblem- a flaming skull superimposed on the silhouette of a SOEIV drop pod- tattooed on her right shoulder.
(She's obviously a variation of my OC, Reina Cloude, but a few years older and almost a foot taller.)
Her MJOLNIR Gen-2 armor:
Chestplate: Recruit (modified)
Shoulders: Air Assault
Gauntlets: XV-27 Shifting (modified)
Greaves: An original variant, which I haven't yet named.
Color scheme is based on my Spartan from Halo Reach.
The final member of the team is still in development. Prior to joining the Spartan-IV program, he was a supremely skilled Marine sniper. During the Battle of Reach, he scored 136 confirmed kills; 28 of those kills were scored while shooting out the side hatch of an airborne Falcon. He acts as Fireteam Indigo's dedicated sniper, always keeping the team covered from the shadows. Suggestions for his armor are welcome.
Halo (c) Microsoft, 343i
Characters, original armor components, artwork (c)
EDIT 12/6/2012 I've drafted a more refined study of Spartan McCloud, which can be found here: [link]
You're correct that the S1 program (also known as the ORION project, IIRC) consisted of volunteers such as Sgt. Johnson.
The S2 and S3 programs involved training subjects from childhood (the S2s having been kidnapped, and the S3s having been war orphans).
The S4 Program, introduced in Halo 4, consists of adult volunteers who undergo a simplified and less extreme version of the augmentations performed on the S2s and S3s. That's what you're looking at here with the two shorter SPARTANs (the one in the middle is an S3).
helmet : Mark 5
chestplate : sorry i forgot what it's called, but it is a noble sniper on "REACH" who wore
Shoulders : ricochet
Gauntlets : ODST
Color : blue (like "Caboose" of Red VS Blue ) and Mallow or purple
that a good armor I think .
gauntlets: XV-27 Shifting(modified)
colour: Colbalt and Silver
So I have a name Idea, Corey. (rank) Corey Falins
helmet: Scanner or Commando
colour: any colour or shade
also amazing drawing
wrist: inner plated
Nice designs. Wish you were still taking commissions. Would love to have my Reach Spartan done.
Can't wait for the story! sounds awesome!!!
And thanks, man.
I think it's worth pointing out that the base line Spartan IIIs are pretty much functionally identical to the Spartan IIs. While their augmentation process was notedly different the overall effects where the same, including their eventual height. to give you a idea of what I mean, Jun of Noble team was the same height as Master Chief. Jorge on the other hand was "huge even by spartan standards." Honestly I think making Jorge the on SII in Noble was a mistake since it promoted the idea that the SIIIs where smaller and weaker then the SIIs.
On the other hand, John-117 is shown to be to be of two differing heights in Halo 4. During the pre-rendered cut scenes John is easily a "head" and a half taller then the SIVs, and unagumented humans are even smaller (bout 2 heads shorter then the Chief if I had to guess). At all other times (i.e. when in game) John is exactly the same height as the Spartan IVs. Given the amount of detail put into the pre-rendered cut scenes and possible problems that can arise from different scaled actors using the same animation sets I'm willing to bet that John's height in these sections is for the sake of gameplay.
Any rate, this means that a SIII should easily be much taller then an SIV. I betting the size difference between SIV and others is based on the "when" of the augmentation process. that's to say, they are augmented when they join the Spartans, well after the growth spurts of puberty.
However, I think the Spartan-III should be a little taller, if he was as tall as as a Spartan-II, he would be around seven feet tall.